Skip to main content

Aspens: Ancient Artifacts Review

Aspens: Ancient Artifacts Review

Information:

Mechanics: Resource Management, Abstract, Area Control 
Player Age: 10+
Player Count: 2 Players
Game Designer: Neil Edwards, Luke Roberts
BGG Weight: 1.75
Publisher: Ludivore Games
Time to Play: 20 - 45 Minutes 
Disclaimer: A review copy for the game was provided by the publisher. 
Year Published: 2025

Introduction:

Aspens is an abstract area control game where players are trying to grow their forest wider to win and larger to adjust the luck of the dice in their favour. For the original review click here. Aspens Ancient Artifacts create game changing powers to the game that can be used as a free action on a later turn, gained by the first  player to possess four trees adjacent to the token first.

Setup:

As part of setup six artifact tokens are drawn from the bag and placed in the below locations. 

The players will then find the matching cards and display them next to the board for each player to see. Each artifact can appear twice. If drought and stone are in play two tokens for that card will need to be set up next to the card.

Artifacts:

Once the tokens are surrounded by a player, by one player having four trees in any formation around the token. 

The token is gained and can be used as a free action later during the game. When the artifact is on the board it will block cascades from occurring if the piece is blocking a section from fully being cut off.  There are seven different artifacts, which can affect the either die, add trees in unique locations, and even remove a group of trees or block a location. 

These are strong actions that can be used at pivotal times to sway the landscape into the players favour drastically. Personally six used in a game is too much due to the large effect these artifacts can have.

Final Thoughts:

- Amazing art 
- Interesting effects
- Wide variety including two of the same appearing in one game.
- Strong effects I would probably only use max three per game, instead of the six.

Ancient Artifacts is an interesting expansion that adds a layer of one-time use abilities to Aspen. These artifacts start on the game board. After a player surrounds the artifact with four or more trees (in any formation) they gain the effect to be used once on any turn. These effects seem small in writing but they can drastically turn the tide during the game. So much so that having the recommended six in play would be too much for me. I think personally I would rather have no more than three in play a game. These artifacts are a really enjoyable addition that adds more choices for the player, while creating bigger sways during the game. Ancient Artifacts create a new element to battle over to gain asymmetrical actions, which some players may enjoy and some may prefer the more consistent abstract nature of the base game. For me I enjoy it in the middle with three artifacts in play.

Click...feed the addiction: 

Comments

Popular posts from this blog

Crafting the Cosmos: Review

Crafting the Cosmos: Review Information: Mechanics:  Rondel, Mancala, Point Salad, Tile Placement, Variable Player Powers Player Age:  14+ Player Count:  2 - 4 Players Game Designer:  David Gordon (I), TAM Game Artist:  Greg May, Dann May BGG Weight:  3.00 Publisher:  Office Dog Time to Play:  60 - 90 Minutes  Year Published:  2025 Disclaimer:  A review copy for the game was provided by the VR Distribution Introduction: Crafting the Cosmos is a game where players design and fill their own cosmos. This is achieved by using a clever mancala mechanism on the central board where actions aren't granted by the position of the first or last mancala action. Instead, the benefits/resources are determined by the entire state of the main board after the movements have been made. Game Anatomy: Main Board: During this game, players share a main board that will work as a shared state of mancala. On this board, there w...

Power Hungry Pets: Review

Power Hungry Pets:  Review Information: Mechanics:   Player Elimination, Card Game Player Age:  7+  Player Count:  2  - 6 Players Time to Play:  15  Minutes  Game Designer:   Zwierzaki żądne wÅ‚adzy Game Artist:  Seiji Kanai Publisher : Exploding Kittens Year Published:   2024 Disclaimer:  A review copy for the game was provided by the VR Distribution. Introduction: There have been many variations to the classic microgame Love Letter , and Power Hungry Pets is Exploding Kitten's twist on this classic. In the game, you are aiming to win multiple rounds by having the highest-valued card at the end of the game or by eliminating all the other players.  Game Anatomy: Each card will display a value from 0 to 10. This value determines the card’s strength when comparing against opposition. The deck is made up of 21 cards, the lower cards populate more in the deck such as value 1 has five copies, values 2 and 3 have three copi...

Exit - Adventures on Catan Scenario:

Exit - Aventures onCatan Scenario: Information: Mechanics:  Cooperative, Escape Game Player Age:  10+ Player Count:  1 - 4 Players Game Designer:  Inka Brand, Markus Brand Game Artist:  Martin Hoffmann, Claus Stephan BGG Weight:  2.00 Publisher:  Kosmos, Asmodee Time to Play:  45- 90 Minutes  Year Published:  2025 Disclaimer:  A review copy for the game was provided by Asmodee Introductions: Exit is an escape game franchise with one of the largest catalogues. Players will solve various puzzles that interact with all elements of the game including cards, flyers, the rulebook, and even the game box. Each puzzle will have a symbol linked to it and result in three digits that need to be entered on the decoder disk in a certain order. Once all the riddles have been solved, the players have solved the Exit game. Game Anatomy: Riddle Cards: The game will tell players when to interact with these cards. In doing so, the card...