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Showing posts with the label Social Deduction

Liberatores: Rapid Review

Liberatores: Rapid Review Information: Mechanics:  Social Deduction,  Negotiation  Player Age:  13+  Player Count: 3 - 6   Players Time to Play:  30 - 60  Minutes  Game Designer:  Yan Yegorov Publisher : Moaideas Game Design Year Published:  2017 BGG Weight:  3.00 Rundown: The liberatores hide in the shadows manipulating forces to try and remove Caesar from power. The liberatores cannot trust each other, though, as there are competitors who want Caesar’s power for themself and Caesar’s personnel agent to keep him safe. Liberatores lasts seven rounds and each player will have seven turns. On your turn, you chose a citizen from the display and either endorse, bribe, or hire them. Each role has its victory condition (explained later) but essentially the players want to have more influence than caeser at the end of the game. If the track reaches 15 on Caesar’s influence during the game or Caesar has a higher influence total than t...

Guardians Call: Rapid Review

Guardians Call: Rapid Review Information: Mechanics:  Bluffing, Set Collection, Social Deduction Player Age:  14+  Player Count:  2 - 5  Players  Time to Play:  2 0 - 40  Minutes  Game Designer :  James Hudson Game Artist:   Noah Adelman, Lina Cossette, Damien Mammoliti Publisher : Druid City Games, Skybound Games Year Published:  2019 BGG Weight:  2.00 Disclaimer:  A review copy for the game was provided by the publisher. Rundown: 'Guardians Call' is a social deduction/ bluffing game that I can best describe as a mix between 'Cockroach Poker' and 'Sheriff of Nottingham'.  The main action you will perform each turn is offering a player a certain amount of the same card while claiming that they are a specific card type. This may or may not be the truth but there are rules to this. You cannot mix and match cards or lie about the amount you are offering, but besides that players are able to lie about what the card t...

Don't Mess with Cthulhu Deluxe: Review

Don't Mess with Cthulhu Deluxe: Review  Information: Mechanics:  Bluffing, Social Deduction Player Age:  10+  Player Count:  4 - 8  Players Time to Play:  1 - 30   Minutes  Game Designer:  Y usuke Sato Game Artists:  Luis Francisco, Stephanie Gustafsson, Brandt Peters Publisher : Indie Boards and Cards Year Published:  2018 BGG Weight:  1.33 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Over the course of four rounds investigators will try to discover all elder signs in order to stop Cthulhu from walking the earth. The cultists, however, are trying to outlast the four rounds without discovering the elder signs or have the investigators stumble onto Cthulhu. Game Setup: - Place the investigators and cultists (based on the player count) into a deck.  - Shuffle and deal one character card to each player. There will be one card left over. This character card will be a player’s iden...

Kickstarter impressions: Growl

Kickstarter Impressions: Growl Information: Mechanics:  Bluffing,Social Deduction, Party Game Player Age:  10+ Player Count: 4 to 7   Players  Time to Play:  10 - 15 Minutes Game Designer:   Joy Vigour Game Artist:  Angelina Chernyak, Rob Joseph Publisher:   Vigour, Inc The Game: Disclaimer time, what I played and have pictures for are only at a prototype stage, it was a print and play version where I printed and cut the cards myself, so the final copy will look leagues above what mine looks like and the gameplay and art still may change completely. With the disclaimer now done I can tell you how much I love social deduction games! I own 13 of them and am constantly looking to add games to this part of my collection, they are so good that I just had a whole day devoted to social deduction games. Growl got plenty of plays on this day, both at 4 and 6 player counts. So before I begin shouting praises lets first wrap y...