Skip to main content


Showing posts from July, 2019

Codenames Deep Undercover: Review

Codenames Deep Undercover: ReviewInformation:Mechanics: Party, Deduction, Word
Player Age: 18+  Player Count: 4 - 8 Players  Time to Play:15 - 30 Minutes 
Game Designer: Vlaada Chvatil
Game Artist: Stephane Gantiez, Tomas Kucerovsky Publisher Lark and Clam, Czech Games Edition Year Published: 2018
Disclaimer: A review copy for the game was provided by the publisher. Objective: Everyone should know what codenames is by now, it is a unique game of trying to link words together to get your team of spies to guess your clues faster than the opposing team. Be wary of the assassin though, which if chosen by any team member will result in an instant loss for that team and end of game. Unlike the other codename games, deep undercover dims the lights and lets the innuendos fly as this is the adult version of this fun infamous game. Card Anatomy: There are three types of cards for this game:
1. Code names
2. Agents, bystanders and assassin
3. Key Codenames: Each of these cards will have a different wo…

Eight-Minute Empire: Review

Eight-Minute Empire: Review Information:Mechanics: Resource Management, Area Control, Drafting
Player Age: 13+  Player Count: 2 - 5 Players Time to Play: 8 - 20Minutes 
Game Designer & Artist:  Ryan Laukat Publisher: Red Raven Games Year Published: 2012 BGG Weight: 1.63
Disclaimer: A review copy for the game was provided by the publisher. Objective: It is time to amass your army and deploy units to build up your soon to be undefeated empire. Your goal will be to establish cities and take control of lands within a set amount of turns (based on player count). At the end of the game, each player will gain one point for each region and continent they control. You will control a region if you have the most armies in a space, and you will control a continent if you have the most regions in a landmass. Lastly, you will gain points based on the resources that have been collected through cards (in a set collection manner) where the more resources of the same type you have, the more points you ga…

Battle for Sularia Expansions: Review

Battle for Sularia Expansions: Review Information:Mechanics: Head to Head, Take That, Pre-Constructed Deck Builder
Player Age: 13+  Player Count: 2 Players Time to Play:30 Minutes 
Game Designer: Jesse Bergman, John Kimmel
Game Artist:  Various Publisher: Punch-It Entertainment LLC Year Published: 2016 BGG Weight: 3.25
Disclaimer: A review copy for the game was provided by the publisher. Today we will be discussing three expansions for 'Battle for Sularia'. Basically, the first two will outline newly added factions, where the third expansion boosts the deck building capabilities of the starter set.
Expansion #1 Blood, Profit and Glory: By adding 17 Synthien, 24 mercenaries that can be used in any deck, and 16 Jotune cards, this expansion opens the door to deck building for the base factions; the Synthien and the Jotune.
Additionally, a new combatant characteristic is included called ‘warriors’. These can be affected by cards that enhance warriors specifically. There are also new me…

Shobu: Review

Shobu: ReviewInformation:Mechanics: Abstract, Two Players
Player Age: 8+  Player Count: 2 Players Time to Play: 15 - 30 Minutes 
Game Designer: Jamie Sajdak,  Manolis Vranas Publisher: Smirk & Laughter Games Year Published: 2019 BGG Weight: 1.80
Disclaimer: A review copy for the game was provided by the publisher. Objective: Following in true abstract fashion, you want to remove all of your opponents pieces. This will be four stones of the opponents colour from one of the four player boards (only one board needs to be controlled but you will end up using them all).

Setup: The setup will follow the image below.
One player will control all black stones across the four boards, where the other player will control all white stones.
Each player will have one light and one dark board in front of them and the four will be divided by a rope.

How to Play: Players will take two actions on their turn; one passive move and one aggressive move. This is how the rope comes into play. The passive move mus…

Top 5 Social Deduction Games

Top 5 Social Deduction Games: So you’re a downright cheat and a filthy liar... well no kidding Sherlock, welcome to the human race. I bet you like to put the blame on others too.

Deduction games allow us the freedom to do the things we like to do while pointing the finger at someone else. Who doesn’t love that! So, let’s get to it.
Here are my top 5 social deduction games that will leave you feeling as giddy as a clam. 5. Deception - Murder in Hong Kong: Essentially, this game is cluedo, mixed with story telling and social deduction. As the murderer you show the forensic investigator what murder weapon you used and what you left behind at the crime. Then over the course of three rounds the foresenic investigator will quietly show the players what happened based on clue tiles they recieve, such as what was the weather like or what was the time of the day. They will place a token on the answer that matches the crime. Then in order each player will sell their crazy theory on what the …