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Showing posts from November, 2020

Pendulum: Review

Pendulum: Rapid Review Information: Mechanics:  Real-Time, Worker Placement, Variable Player Powers Player Age:  12+  Player Count:  1 - 5  Players Time to Play:  60 - 90   Minutes  Game Designer:   Travis P Jones Game Artist: Robert Leask Publisher : Stonemaier Games Year Published:  2020 BGG Weight:  2.92 Disclaimer:  A review copy for the game was provided by the publisher. I have recently decided that I would try a new review format that focuses more on my thoughts than how the game runs. This new format is called a R.A.P.I.D. review and the categories are Rundown, Alteration, Production, Interaction and Determination. Rundown: In ‘Pendulum’ you are sending your workers to gain victory points over four rounds. There are four tracks; power, prestige, popularity and legendary. These all have to reach the parchment towards the end of the track for that player to score. There will be one legendary point available each round. This is all in real time so workers can only be placed and r

Mars Attacks the Dice Game: Review

Mars Attacks the Dice Game: Review Information: Mechanics:  Push Your Luck, Set Collection, Dice Rolling Player Age:  10+  Player Count:  3 - 6  Players Time to Play:  20   Minutes  Game Designer:   Samuel Mitschke, Philip Reed Publisher : Steve Jackson Games Year Published:  2014 BGG Weight:  1.2 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Mars has invaded and as a part of the invading army your goal is to destroy the cities and monuments that these humans value so preciously. When one of the city/monument stacks is completed the player with the highest points will be the most successful martian. Game Anatomy: Difficulty: This card will determine the difficulty for the game. For an easier game, turn to the side with two nukes facing up and for a harder game turn to the side with one nuke facing up. Player tokens: Each player will have four coloured tokens. These tokens will be used to track each players progress on each active city/monument.  Citi