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Showing posts with the label Level 99 Games

Argent: The Consortium - Rapid Review

Argent: The Consortium - Rapid Review Information : Mechanics:  Programming, Variable Setup, Worker Placement, Player Powers Player Age:  10+ Player Count:  2 - 5 Players Time to Play:  60 - 150 Minutes Game Designer:  Trey Chambers Game Artists:  Jennifer Easley, Eunice Abigael Tiu Publisher:  Level 99 Games Release Date:  2015 BGG Complexity:  3.79 Rundown: The Chancellor of Argent University has just stood down. This is the opportunity you have been waiting for to rise the ranks to Chancellor yourself. All you have to do is win the favour of the majority of voters by having the most of their specific criteria. Each game will have 12 voters out of the possible 18. Only two of these voters are revealed at the start of the game. More of these voters will be revealed throughout the game by gaining marks. Ultimately, whoever has the majority of voters on their side will be the winner. This is a worker placement and programming game with th...

Automata Noir: Review

Automata Noir: Review Information: Mechanics:  Deduction, Asymmetrical, Team based Player Count:  2 - 4  Players Time to Play:  10 - 30   Minutes  Game Designer:   D. Brad Talton Jr. Game Artist:  Andrew Bates, Laura La Vito Publisher : Level 99 Games Year Published:  2018 BGG Weight:  1.50 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Automata Noir is a deduction noir mystery where you are trying to find and stop the killer, although, you may instead be on the criminal side and aim to kill 10 people or maybe just the detective hunting you down. There are three different ways to play the game each focused around different player counts. For this review, we will be focusing on the two-player game; killer vs inspector. Card Anatomy: There is a tile (suspects) and a card (evidence) for each of the 25 characters. The tile will have a person of interest side and a deceased side. The cards will ju...

Professor Treasure's Secret Sky Castle: Review

Professor Treasure's Secret Sky Castle: Review Information : Mechanics:  Programming, Modular board, Competitive Player Age:  13+ Player Count:  2  Players Time to Play: 15 - 30 Minutes Game Designer:  Jason D. Kingsley Game Artists:  Fabio Fontes, Laura La Vito Publisher:  Level 99 Games Release Date:  2018 BGG Complexity: 2.05 The Game: Objective: The aim is to gain the most points over three rounds by collecting artifacts and chest tiles. Card/Tile Anatomy: Role Cards: The role cards represent the treasure hunters characters that will be used, each player has eight role cards that are exactly the same as each other. The cards have a initiative number on the top left, which will be used to resolve in the castle phase (more on this in how to play). On the bottom of the card there will be regulations on where the role can be placed and what the role will achieve when the castle phase resolves. Artefact Tiles: The...

Temporal Odyssey: Review

Temporal Odyssey: Review Information: Mechanics: Head to head, Drafting, Competitive Player Age:  12+ Player Count:  2 - 4 Players Time to Play:  20 - 45 Minutes Game Designer:  Chris Solis Game Artists:  Megan Cheever, David Thor Fjalarsson, Laura La Vito Publisher:  CGC Games, Level 99 Games Release Date: 2018 BGG Complexity:  3 / 5 The Game: Objective: The objective of the game is to make your opponent too unstable to travel, by giving them three instabilities then defeating their traveler while unstable. There are two ways to give your opponent an instability, either by killing their traveler (where each time the traveler dies they gain one instability), or by using effects of cards such as artifact cards to give instabilities.  Card Anatomy: Their are several card types; travelers, characters, spells, artifacts, instabilities and tokens. Travelers:  The travelers are who you will be playing as. At the bottom ...