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Showing posts from July, 2020

Air, Land and Sea: Review

Air, Land and Sea: Review Information: Mechanics:  Card Game, Area Control, Hand Management Player Age:  14+  Player Count:  2  Players Time to Play:  15 - 30   Minutes  Game Designer:   Jon Perry Game Artist:  Valerio Buonfantino, Stephen Gibson Publisher : Arcane Wonders Year Published:  2018 BGG Weight:  1.83 Disclaimer:  A review copy for the game was provided by the publisher. Objective: The war has started and you have to find a way to outmaneuver, outwit and outplay your opponent to gain supremacy in two of the three battlefields; air, land and sea. Card Anatomy: Theater Cards: These are the battlefields and they will be set out beside each other. Many battle cards affect the card in any adjacent theatre, the order of these theatres can often affect the cards you will choose to play during your turn. Battle Cards: Each battle card will have a strength between one and six and a colour that matches a theatre. Every battle card (except the on

Wingspan: Review

Wingspan: Review Information: Mechanics:  Engine Builder, Hand Management, Drafting, Dice Rolling Set Collection Player Age:  10+  Player Count:  1  - 5 Players Time to Play:  40  - 70  Minutes  Game Designer:   Elizabeth Hargrave Game Artist:  Ana Maria Martinez Jaramillo, Natalia Rojas, Beth Sobel Publisher : Stonemaier Games Year Published:  2019 BGG Weight:  2.39 Disclaimer:  A review copy for the game was provided by the publisher. Objective: You are a bird enthusiast who is discovering and attracting birds to your network of wildlife preserves. Gain the most points through goals, eggs, birds and many other exciting means. By the end of the game prove you are the most alert and knowledgeable bird enthusiast. Game Anatomy: Birds: Each bird in the game is unique. On each bird card there will be: a name found across the top; the habitat they can be played on and the resource cost in the top left corner; end game victory points, type of nest and max

Element: Review

Element: Review Information: Mechanics:  Abstract Player Age:  14+ Player Count: 2-4  Players  Time to Play:  30 - 60  Minutes  Designers:   Mike Richie Artists:  Grant Wilson Publisher:   Rather Dashing Games Year Published : 2017 BGG Complexity:  2.21/5 Disclaimer:  A review copy for the game was provided by the publisher. Objective: The objective is simple you must trap your opponents sage and not allow them to be moved on their turn. This can be done by mastering the elements and confining their movement until they eventually have no where to escape to. Elements: There are four elements in the game: earth, water, fire and wind. Fire: Fire spreads across the board. When adding a fire element to an existing fire, draw another fire element from the bag and place at the opposite end of the fire where you placed the first. This way the fire spreads in both directions to engulf more of the board. Water: Water flows throughout the land. If ther