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Showing posts from September, 2020

Arboretum: Review

Arboretum: Review Information: Mechanics:  Hand Management, Set Collection, Pattern Building Player Age:  8+  Player Count:  2 - 4  Players Time to Play:  30   Minutes  Game Designer:   Dan Cassar Game Artist:  Philippe Guérin, Chris Quilliams, Beth Sobel, Waldo Ramirez Publisher : Renegade Game Studios Year Published:  2015 BGG Weight:  2.16 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Spring is here and brings a revitalisation and calm to the world that hasn’t been seen in months! The aim of ‘Arboretum’ is to build a tranquil path filled with peaceful blossoming trees. Set up: - Prepare the deck by including a certain amount of tree species and shuffle them together. A player count of two will use six tree species, where three players uses eight species and four players uses all ten. - The player that most recently watered a plant will be the first player. - Deal seven cards to each player to create their hand and use the remaining cards to c

Epic: Review

Epic: Review Information: Mechanics:  Card Game, Head to Head Player Age:  13+  Player Count:  2 - 4  Players Time to Play:  15 - 30   Minutes  Game Designer:   Robert Dougherty, Darwin Kastle Game Artist:  Kaile Dutton, Vito Gesualdi Publisher : Wise Wizard Games Year Published:  2015 BGG Weight:  2.52 Disclaimer:  A review copy for the game was provided by the publisher. Objective: 'Epic' is a head to head game in a similar style of CCG’s (collectable card games) like magic the gathering. However, there is no collectability. You simply shuffle the cards and deal each player a deck of equal amount. There are no useless cards (often referred to common cards in CCG's) when you play this game; every card is epic! Card Anatomy: Each card in the game will have an alignment of the four options; evil (red), good (yellow), wild (green), and sage (blue). When cards of the same alignments are played, there are often benefits or abilities that activate.  Each card will also have a co

Vault Assault: Review

Vault Assault: Review Information: Mechanics:  Real Time, Dice Rolling, Asymmetric Player Age:  8+  Player Count:  2 - 4  Players Time to Play:  10 - 20   Minutes  Game Designer:   Conor McGoey Publisher : Inside Up Games Year Published:  2017 BGG Weight:  1.00 Disclaimer:  A review copy for the game was provided by the publisher. Objective: In this game there are two roles: the robbers attempting to steal as much money from the vault as possible, and the cops who aim to stop them in their tracks. For this review, I am going to focus on the rules for a two-player game, however, Vault Assault can be played up to four players with two robbers and one cop in three player mode and two cops and two robbers in four player. Game Anatomy: Robber Dice: There are six symbols on the robber dice. The first face is the lasers which will be used in the diamond heist part of the round. The rest of the die faces will be used in the vault assault phase: The ‘hostage’ face will have the robber yell “hos