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Showing posts with the label Pick Up and Deliver

Ice and Idols: Review

Ice and Idols: Review Information: Mechanics:  Pick up and Deliver, Area Control Player Age:  14+ Player Count:  2  - 4 Players Time to Play:  40 - 60  Minutes Game Designer:  Mat Hanson Game Artists:  Edu Valls P ublisher :  Inside Up Games Year Published:  2025 Disclaimer:  A review copy for the game was provided by the publisher. Introduction: Ice and Idols is a perfect, yet obvious, rendition of an archaeology adventure. This is a pick-up and deliver game with an ever-shifting board that will often alter the pickup/drop-off locations, as well as the movement pathways.  Game Anatomy: The Board: The board (ruins) will come as two layers. The base layer includes locations to pick up one or two of the five idols, in addition to different drop zones for each Idol.  The top layer is the pathways the archaeologist will use. These paths are constantly blocked by walls, creating a varied numb...

Hickory Dickory: Rapid Review

Hickory Dickory: Rapid Review Information: Mechanics:  Worker Placement/ Worker Rotation, Pick up and Deliver, Set Collection, End Game Scoring  Player Age:  10+  Player Count:  1 - 4  Players Time to Play:  60 - 120  Minutes  Game Designer:  Sawyer West Game Artist:  Sonja Müller Publisher : Plaid Hat Games Year Published:  2023 BGG Weight:  2.71 Disclaimer:  A review copy for the game was provided by the publisher. Rundown: Hickory Dickory dock, the mouse ran up the clock, the clock struck one, the mouse ran down, Hickory Dickory dock… We all know the infamous mice who scaled the grandfather clock only to return to the ground every hour. Yet we don’t know why or the in-depth who of it all. Hickory Dickory has a very unique pickup and deliver mechanism coined as a ‘worker rotation’ game. Players take their turns based on the rotation of the clock minute hand. Each 5-minute interval on the clock face will have an abi...

Wormholes: Review

Wormholes: Review Information: Mechanics:  Route-Building, Pick up and Deliver, Hand Management, Modular Board Player Age:  14+  Player Count:  1 - 5  Players Time to Play:  45 - 60  Minutes  Game Designer:  Peter McPherson Game Artist:  Caring Wong Publisher : AEG Year Published:  2022 BGG Weight:  2.13 Disclaimer:  A review copy for the game was provided by the publisher. Introduction: Space is known to be a vast and open place, taking humans lifetimes to travel a relatively short distance. Now, new technology has been deployed, creating efficient transport through the use of wormholes. What better use of this concept than as a transport agency? Set up the most efficient intergalactic travel possible in this pickup and deliver game by leaving wormholes throughout space, creating a network of speedy travel. Game Anatomy: Space Boards: The map is made up of numerous space boards, each containing obstacles such as space sta...

The Brigade: Review

The Brigade: Review Information: Mechanics:  Action Points, Modular Board, Area Control, Set Collection, Pick up and Deliver Player Age:  8+  Player Count:  2 - 4  Players Time to Play:  30 20 - 40   Minutes  Game Designer:   Ben Hoban, Alex Wynnter Game Artist: Alex Wynter Publisher : Red Genie Games Year Published:  2018 BGG Weight:  2.1.88 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Welcome to Tinderbox, a lovely town ablaze with culture, recreation and, well, fire. You are one of multiple firefighter brigades trying to stop the spread of flames and bring them under your control. Putting out the fires will gain you loyalty tokens on either blocks of the same type, or one of each block type. Gain the loyalty of five total blocks and the game ends. If the game ends for any other reason the player with the most points shown on loyal blocks will be the best firefighting brigade. Game An...