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Showing posts from November, 2019

Game to Pick a Game: Review

The Game to Pick a Game: Review Information: Mechanics: Bidding, Filler, Variable Player Powers Player Age:  5+  Player Count:  2  - 4 Players Time to Play:  5  Minutes  Game Designer:  Adam Carlson, Josh J. Carlson Game Artist: Melonie Lavely, Anthony LeTourneau Publisher : Chip Theory Games Expandable:  Another base game and expansions available Year Published:  2018 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Have you ever had the issue of choosing which of the many games to play? Especially when players bring their own games and have their own preferences. Well 'The Game to Pick a Game' looks to solve that issue! No longer will you have to decide what to play. Now you can simply play this quick game to then make the decision for you. Chip Anatomy: Character and Trait: Each player has a chip and character sheet that will designate their character. This chip will also have a legend showing their corre

Deer Lord: Review

Deer Lord: Review Information: Mechanics:  Party, Deduction Player Age:  12+  Player Count:  4  - 12 Players  Time to Play:  30 - 90   Minutes  Game Designer:  Dries Publisher  Lark and Clam, Monkeyshine Games Year Published:  2015 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Your aim is to reduce the cards in your hand to zero through the use of deception, out-manoeuvring and misleading your fellow players. How to Play: Deal each player five cards then the first player to declare a duel will start the game. On your turn you will either challenge another player to a duel, pass, or announce all the dupe cards you have achieved throughout opponents turns. This will continue until one player has no cards left. The first player to successfully complete all of their cards is the winner. Duel Card: These duel cards will prove who is better at certain crazy activities such as singing/rapping, story telling or creating jokes. T

Kaiju Exchange: Review

Kaiju Exchange: Review Information: Mechanics:  Trading, Resource Management, Economic, Variable Player Powers Player Age:  10+  Player Count:  2  - 4 Players Time to Play: 30 - 60   Minutes  Game Designer:  Steve Ng Wen Xi Game Artist:  Alan Bay BGG Weight: 3.00 Publisher : Capital Gains Studio Disclaimer:  A preview copy for the game was provided by the publisher. Introduction: It is time to re-enter the financial universe that capital gains has been creating throughout their economically inspired games. In 'Kaiju Exchange' you are trying to collect a total of six influence points before any other player or before the Bannana Republic NPC reaches eight points. Game Anatomy: Wonga: This is the currency of the game. It will be used to hire and pay crew, gain influence, trade with other players and buy goods from Banana Republic. The wonga will be gained from selling goods to Banana Republic as well as completing demands and contracts. Game B