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Showing posts from April, 2020

Port Royal: Review

Port Royal: Review Information: Mechanics:  Push your Luck, Set Collection, Drafting Player Age:  8+  Player Count:  2 - 5 Players  Time to Play:  20  -   5 0  Minutes  Designers:  Alexander Pflster Artists:  Klemens Franz, Atanas Lozanski Publisher:   Steve Jackson Games, Pegasus Spiele Year Published : 2014 BGG Complexity:  1.61/5 Disclaimer:  A review copy for the game was provided by the publisher. Objective: It is time to push your luck and control the the port by trading with ships, recruiting crew and gathering gold. The aim of the game is to reach 12 influence points which are gained from crew members or via completing missions. Card Anatomy: Coins: The back of every card doubles as a coin. Whenever a player gains a coin they will take a card from the top of the deck and keep it face down in front of them. Ships: While revealing ships in the discovery phase, if two of the same country’s ships are revealed and are not removed by characters t

Zura: Review

Zura: Review Information: Mechanics:  Memory, Set Collection Player Age:  8+  Player Count:  2 - 4  Players Time to Play:  20 -  30  Minutes  Game Designer:  Inon Kohn Game Artist:   Pedro Codeco Publisher : Agie Games BGG Weight:  1.67 Disclaimer:  A review copy for the game was provided by the publisher. Objective: The aim of the game is to travel far and wide to meet as many Tzerzurians as possible. This is achieved by discarding an amount of the same type of travel cards, and as a response to flip over a certain amount of Tzerzurian cards. If any of these cards match the colour that you discarded, they will go to the top of your score pile giving you an advantage and points for the end of the game. Card Anatomy: Travel Cards: There are three colours: green, purple and blue. These cards will be discarded every turn to try and gain Tzerzurian. Tzerzurian Cards: Each of these cards have victory points in the top left, a background colour that will ma