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Showing posts with the label Eagle-Gryphon Games

Xenon Profiter: Rapid Review

Xenon Profiteer: Rapid Review Information: Mechanics:  Deck Building, Drafting, Hand Management Player Age:  10+  Player Count:  1 - 4  Players Time to Play:  30 Minutes  Game Designer:   T. C. Petty III Game Artist:  Daniel Solis Publisher : Eagle-Gryphon Games Year Published:  2015 BGG Weight:  2.14 Disclaimer:  A review copy for the game was provided by the publisher. Rundown: In Xenon Profiteer you are trying to create the most efficient distilling engine. You want to distill xenon from air to fulfil contracts and score the most points. This is done by a combination of deck building, tableau building and what I can only explain as set collection/rummikub.  On your turn you will do the below:  - distill; remove all of one type of element then (if you only have the xenon element left in your hand) place that on the table in front of you to later fulfil contracts)  - Gain air; collect one of each element and tw...

Kings Kilt: Review

Kings Kilt: Review Information: Mechanics:  Grid Movement, Hidden Information, Bluffing Player Age:  8+  Player Count:  1 - 4  Players Time to Play:  30 - 45  Minutes  Release Year: 2015 Game Designer:  Gord Hamilton Game Artist:   Tomasz Larek Publisher : Eagle-Gryphon Games BGG Weight:  1.63 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Through ascending the Scottish hierarchy you want to position your clans of power at the top, and as close to the top, of the pyramid. Be careful though, as cards can be played from an opponents hand to betray and remove clan members who are already at a good placement on the pyramid. Set Up: Family Cards: - Take 1 card of each of the 8 clans, shuffle and deal each player 2 of these clans. This way each player begins with 2 unique clans. - Deal each player a random clan from the deck. If any player has two of the same ...

Seven7s: Review

Seven7s Review: Information: Mechanics:  Hand Management, Push Your Luck Player Age:  7+  Player Count:  2 - 4  Players Time to Play:  2 0  Minutes  Game Designer & Artist:  Jason Tagmire Game Artist: Adam P. Mclver, Fabrice Weiss Expandable: N/A Publisher : Eagle-Gryphon  Games Year Published:  2015 BGG Weight:  1.47 Disclaimer:  A review copy for the game was provided by the publisher. Objective: The aim of 'Seven7s' is to have the highest value at the end of the game by having the highest total value of cards in your hand when the scoring starts. The game will end once one column (discard pile) reaches 7 cards (There are potentially seven columns). Be careful though, for any ‘ages of man’ cards in It's column will prevent the highest value from being scored and will make it equal zero at the end of the game. This seems confusing but put simply, is their is one ages of man card in an age...

Can't Stop Express: Review

Can't Stop Express: Review Information: Mechanics:  Roll and Write,  Push Your Luck Player Age:  10+  Player Count:  1 - 4  Players Time to Play:   30  Minutes  Game Designer & Artist:  Sid Sackson Publisher : Eagle-Gryphon  Games Year Published:  1989 BGG Weight:  1.25 Disclaimer:  A review copy for the game was provided by the publisher. Objective: In Can't Stop Express, your aim is to use the dice effectively to mark off pairs of dice in a range of 2 to 12. Be careful though, until you reach the fifth repetition of any number, your total points for that number is negative 200. Even reaching the fifth repetition will make it equal zero, you should really aim for 6+ repetitions of rolling that number to make it mean something useful. Explaining this game, as well as playing the game, can be very confusing so hang in there, it’s worth it. Your ultimate goal will just be to get a smaller ne...