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Bob's Your Uncle: Review

Bob's Your Uncle (Time's Up): ReviewInformation:Mechanics: Party, Deduction, Charades
Player Age: 12+  Player Count: 4 - 18 Players  Time to Play:90Minutes 
Game Designer: Peter Sarrett
Game Artist: John Vetter Publisher:R and R Games Year Published: 2018 BGG Weight: 1.22
Disclaimer: A review copy for the game was provided by the publisher. WARNING! This game is highly addictive and extremely enjoyable but may also cause frustration, anger, and loss of relationship for the unfortunate. Objective: In a team of at least two, you are going to try and be the best team at guessing the words on cards throughout three rounds, and an optional fourth. For the first round, basically anything can be said as a clue other than the actual words on the card. The second round clues will consist of only one word, and for the third round the clues can only be acted out without sound. Throughout all of these rounds, the same 40 cards will be cycled through, so by the third, and possibly fourth, round …
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Deadlands Noir the Big Easy: Review

Deadlands Noir The Big Easy: ReviewInformation:Mechanics:Asymmetry, Simultaneous Play
Player Age: 10+  Player Count: 2 - 4 Players Time to Play: 45 - 60 Minutes 
Game Designer: John Geoff
Game Artist:  Cheyenne Wright Publisher: Last Lion Games Disclaimer: A preview copy for the game was provided by the publisher. Objective: An unspeakable crime has occurred in the deadlands and your role is to individually solve this crime by having an unrevealed trio of clue cards (a suspect, motive and evidence). However, the other solo investigators will not make this easy for you as this is a cutthroat game of solving the case by any means necessary. Every turn there will be five phases the draw phase, legwork phase (where most of your turn will occur), move phase, investigate phase and discard phase.
Card Anatomy: There are nine types of cards in 'Dead Lands Big Easy'; the Gumshoe cards that include Legwork, Meddle, Equipments, and Location cards.  There  are also individual decks for Clues an…

Can't Stop Express: Review

Can't Stop Express: ReviewInformation:Mechanics: Roll and Write,  Push Your Luck
Player Age: 10+  Player Count: 1 - 4 Players Time to Play:30 Minutes 
Game Designer & Artist: Sid Sackson Publisher: Eagle-Gryphon  Games Year Published: 1989 BGG Weight: 1.25
Disclaimer: A review copy for the game was provided by the publisher. Objective: In Can't Stop Express, your aim is to use the dice effectively to mark off pairs of dice in a range of 2 to 12. Be careful though, until you reach the fifth repetition of any number, your total points for that number is negative 200. Even reaching the fifth repetition will make it equal zero, you should really aim for 6+ repetitions of rolling that number to make it mean something useful. Explaining this game, as well as playing the game, can be very confusing so hang in there, it’s worth it.

Your ultimate goal will just be to get a smaller negative number than everyone else; props to you if you can get a positive number.

How to play: General: To b…

Codenames Deep Undercover: Review

Codenames Deep Undercover: ReviewInformation:Mechanics: Party, Deduction, Word
Player Age: 18+  Player Count: 4 - 8 Players  Time to Play:15 - 30 Minutes 
Game Designer: Vlaada Chvatil
Game Artist: Stephane Gantiez, Tomas Kucerovsky Publisher Lark and Clam, Czech Games Edition Year Published: 2018
Disclaimer: A review copy for the game was provided by the publisher. Objective: Everyone should know what codenames is by now, it is a unique game of trying to link words together to get your team of spies to guess your clues faster than the opposing team. Be wary of the assassin though, which if chosen by any team member will result in an instant loss for that team and end of game. Unlike the other codename games, deep undercover dims the lights and lets the innuendos fly as this is the adult version of this fun infamous game. Card Anatomy: There are three types of cards for this game:
1. Code names
2. Agents, bystanders and assassin
3. Key Codenames: Each of these cards will have a different wo…

Eight-Minute Empire: Review

Eight-Minute Empire: Review Information:Mechanics: Resource Management, Area Control, Drafting
Player Age: 13+  Player Count: 2 - 5 Players Time to Play: 8 - 20Minutes 
Game Designer & Artist:  Ryan Laukat Publisher: Red Raven Games Year Published: 2012 BGG Weight: 1.63
Disclaimer: A review copy for the game was provided by the publisher. Objective: It is time to amass your army and deploy units to build up your soon to be undefeated empire. Your goal will be to establish cities and take control of lands within a set amount of turns (based on player count). At the end of the game, each player will gain one point for each region and continent they control. You will control a region if you have the most armies in a space, and you will control a continent if you have the most regions in a landmass. Lastly, you will gain points based on the resources that have been collected through cards (in a set collection manner) where the more resources of the same type you have, the more points you ga…

Battle for Sularia Expansions: Review

Battle for Sularia Expansions: Review Information:Mechanics: Head to Head, Take That, Pre-Constructed Deck Builder
Player Age: 13+  Player Count: 2 Players Time to Play:30 Minutes 
Game Designer: Jesse Bergman, John Kimmel
Game Artist:  Various Publisher: Punch-It Entertainment LLC Year Published: 2016 BGG Weight: 3.25
Disclaimer: A review copy for the game was provided by the publisher. Today we will be discussing three expansions for 'Battle for Sularia'. Basically, the first two will outline newly added factions, where the third expansion boosts the deck building capabilities of the starter set.
Expansion #1 Blood, Profit and Glory: By adding 17 Synthien, 24 mercenaries that can be used in any deck, and 16 Jotune cards, this expansion opens the door to deck building for the base factions; the Synthien and the Jotune.
Additionally, a new combatant characteristic is included called ‘warriors’. These can be affected by cards that enhance warriors specifically. There are also new me…

Shobu: Review

Shobu: ReviewInformation:Mechanics: Abstract, Two Players
Player Age: 8+  Player Count: 2 Players Time to Play: 15 - 30 Minutes 
Game Designer: Jamie Sajdak,  Manolis Vranas Publisher: Smirk & Laughter Games Year Published: 2019 BGG Weight: 1.80
Disclaimer: A review copy for the game was provided by the publisher. Objective: Following in true abstract fashion, you want to remove all of your opponents pieces. This will be four stones of the opponents colour from one of the four player boards (only one board needs to be controlled but you will end up using them all).

Setup: The setup will follow the image below.
One player will control all black stones across the four boards, where the other player will control all white stones.
Each player will have one light and one dark board in front of them and the four will be divided by a rope.

How to Play: Players will take two actions on their turn; one passive move and one aggressive move. This is how the rope comes into play. The passive move mus…