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Stellar Drift: Review

Stellar Drift: Review Introduction : Verb and Write games is a favourite mechanism for me, the more unique the verb is the more intrigued I am from Sonora being a flick and write game to an emergence of draft and writes like Boomerang and Draft and Write Records. Stellar Drift has brought a drastic change by creating a pull and write. On the base level players are pulling cubes from a bag each round determining the resources they can spend. As the game develops players will build their engine allowing for more cubes to be drawn per turn, more energy gained allowing for even more cubes or changes to the cubes colour, and since these are tangible resources players can even keep two aside for the next round. Players have a broken ship slowly drifting throughout space, players are using these resources to repair their ship by paying the right resources adjacent to a previously repaired location.  In typical style of these games, players will gain bonuses as they repair thei...
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Set a Watch- Swords of the Coin: Rapid Review

Set a Watch - Swords of the Coin: Rapid Review Rundown : Set a Watch is a fully cooperative tower defence (line defence) game. Where players are managing through dice allocation to prepare for the round(s) ahead in the camp phase, then defeat the onslaught of enemies in the watch phase. The catch is there are nine rounds to the game and the watch and camp phase are largely separated with only one character acting in the camp phase each round. Each character will have two camp phases throughout the game. Every other character will fight during the watch phase.  Camp Phase: Once players have agreed on who is going to camp, that character will now start the camp phase.  At the start of the camp phase the camp character will un-exhaust one of their abilities and un-exhaust all their exhausted items. The location for the round will also be revealed changing the campfire, determining how many enemies will be in the line and applying a special condition or eff...

Sorcerer: Rapid Review

Sorcerer: Rapid Review Information: Mechanics:  Player Powers, Head to Head, Area Control, Dice Rolling Player Age: 14+  Player Count: 2 - 4 Players Time to Play:  30 - 90 Minutes  Game Designer: Peter Scholtz (I) Game Artist: Jan Drenovec, Alena Kubíková, Vašek Pěnčík, Peter Scholtz (I), Pavel Širůček Publisher : Wise Wizard Games Year Published: 2019 BGG Weight: 2.98 Disclaimer: A review copy for the game was provided by the publisher. Rundown: Sorcerer is a head-to-head/shuffle-building game. Players choose a char acter that represents them, a lineage that represents their bloodline (style of magic that they have learned), and their domain which represents where they have trained their craft. Once a player chooses a deck representing each of these it will be shuffled together to create a grimoire. Throughout the game players will deploy minions to fight for them, attachments to either hinder enemy minions or make their own...

Panda Royale: Review

Panda Royale: Review Information : Mechanics : Drafting, Roll and Write, Dice Rolling Player Age :   8+ Player Count : 2 - 10 Players Game Designer: Jake Jenne, Nate Jenne Game Artist : Nate Jenne BGG Weight: 1.18 Publisher : Last Night Games Time to Play: 2 0 - 30 Minutes  Disclaimer: A review copy for the game was provided by the publisher.  Year Published: 2024 Introduction: Panda Royale is a roll and write game that instead of focusing on player agency when using a dice the player agency comes in selecting dice. With over 100 dice in the game this is the most dice chucking roll and write game I can think of. Through ten rounds players are going to draft die into their engine in the attempt to score the most points each round. The hook to this is there's a lot of dice that all score differently and contain different die values.  Dice Anatomy: Yellow Die: Each player will start with a yellow d6. These die score by the sum of their values...