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Air, Land and Sea: Review

Air, Land and Sea: ReviewInformation:Mechanics: Card Game, Area Control, Hand Management
Player Age: 14+  Player Count: 2 Players Time to Play: 15 - 30Minutes 
Game Designer:Jon Perry
Game Artist: Valerio Buonfantino, Stephen Gibson
Publisher: Arcane Wonders Year Published: 2018 BGG Weight: 1.83 Disclaimer: A review copy for the game was provided by the publisher. Objective: The war has started and you have to find a way to outmaneuver, outwit and outplay your opponent to gain supremacy in two of the three battlefields; air, land and sea.
Card Anatomy: Theater Cards: These are the battlefields and they will be set out beside each other. Many battle cards affect the card in any adjacent theatre, the order of these theatres can often affect the cards you will choose to play during your turn.
Battle Cards: Each battle card will have a strength between one and six and a colour that matches a theatre. Every battle card (except the ones with a strength of six, as they are the strongest cards)

will…
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Wingspan: Review

Wingspan: ReviewInformation:Mechanics: Engine Builder, Hand Management, Drafting, Dice Rolling Set Collection
Player Age: 10+  Player Count: 1 - 5 Players Time to Play: 40 - 70 Minutes 
Game Designer:Elizabeth Hargrave
Game Artist: Ana Maria Martinez Jaramillo, Natalia Rojas, Beth Sobel
Publisher: Stonemaier Games Year Published: 2019 BGG Weight: 2.39 Disclaimer: A review copy for the game was provided by the publisher. Objective: You are a bird enthusiast who is discovering and attracting birds to your network of wildlife preserves. Gain the most points through goals, eggs, birds and many other exciting means. By the end of the game prove you are the most alert and knowledgeable bird enthusiast.

Game Anatomy: Birds: Each bird in the game is unique. On each bird card there will be: a name found across the top; the habitat they can be played on and the resource cost in the top left corner; end game victory points, type of nest and maximum amount of eggs that can be placed on this bird down th…

Element: Review

Element: ReviewInformation:Mechanics: Abstract Player Age: 14+ Player Count:2-4 Players  Time to Play: 30 - 60 Minutes 
Designers:  Mike Richie
Artists: Grant Wilson Publisher:Rather Dashing Games
Year Published: 2017 BGG Complexity: 2.21/5 Disclaimer: A review copy for the game was provided by the publisher. Objective: The objective is simple you must trap your opponents sage and not allow them to be moved on their turn. This can be done by mastering the elements and confining their movement until they eventually have no where to escape to.

Elements: There are four elements in the game: earth, water, fire and wind.

Fire: Fire spreads across the board. When adding a fire element to an existing fire, draw another fire element from the bag and place at the opposite end of the fire where you placed the first. This way the fire spreads in both directions to engulf more of the board.
Water: Water flows throughout the land. If there are multiple water elements connected together it is called a Ri…

Outback: Review

Outback: ReviewInformation:Mechanics: Dice Rolling, Pattern Building, Set Collection Player Age: 8+ Player Count: 2-4 Players  Time to Play: 30 - 45 Minutes 
Designers: Michael Kiesling
Artists: Marten Hoffmann, Claus Stephan Publisher:R&R Games, Huch!
Year Published: 2018 BGG Complexity: 1.57/5 Disclaimer: A review copy for the game was provided by the publisher. Objective: You have been invited to Australia's infamous crimson-coloured Outback to build a friendly animal reserve. Throughout the game, you will be drafting iconic Aussie animals and placing them next to each other in your preserve. For this explanation we will be discussing the advanced version of the rules, however, there is an easier version of the rules for a more family friendly game.
Game Anatomy: Jeep: This is from where players will draft the animal tiles. The cardboard jeep will need to be constructed before the game begins. If there are five of the same animals on the jeep the active player can discard these t…

Panic Island: Review

Panic Island: ReviewInformation:Mechanics: Real-Time, Co-Operative, Memory Player Age: 8+ Player Count: 1 - 8 Players  Time to Play: 2 Minutes 
Designers: Antonin Boccara
Artists: Michel Virdu Publisher:Blue Orange Games
Year Published: 2017 BGG Complexity: 1.00/5 Disclaimer: A review copy for the game was provided by the publisher. Objective: The island is about to overflow with lava, as a team your tasked with trying to get everyone to safety. By successfully rescuing cave dwellers, dodos and eggs. As well as finding a paddle and raft. All of this within two minutes, try not to panic.
Set up: For the first game take the cards listed below:
- 16 characters, two red and two yellow cave dwellers, as well as three dodos' and eggs of each of the above colours.
- six action cards, two of each tornado, mirage and beehive.
- Lastly, add the raft card and paddle card.
- Shuffle the above cards into a pile and create a five by five grid.
- Leave the middle of the grid vacant and place the volca…