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Showing posts from December, 2021

Corridors of Power: Review

Corridors of Power: Review Information: Mechanics:  Negotiation, Voting, Political, Betting and Bluffing Player Age:  12+  Player Count:  3 - 6  Players Time to Play:  60 - 90   Minutes  Game Designer:   Nick Bailey, Lewis Bailey Game Artist:  Adnan Barzanji Publisher : Bailey Bros Boardgames Year Published:  2020 BGG Weight:  2.00 Disclaimer:  A review copy for the game was provided by the publisher. Objective: In Corridors of Power you are trying to negotiate your way to the top by electing policies that meet your constituents and special interest. Game Anatomy: Influence and Smear Tokens: Influence will be used to pass policies throughout the game. Smears, however, will be used to remove one policy whenever policies are voted for. Dice: These dice will be used to give Influence and Smear to players every turn. In a 3-4 player game white dice will be used, while black dice will be used for a 5-6 player game. When rolled, if the red symbol appears then the active player will gain a ca

Gudetama: Tricky Egg Card Game

Gudetama: Tricky Egg Card Game Information: Mechanics:  Trick Taking Player Count:  2 - 7   Players Time to Play:  20  Minutes  Game Designer:  Ben Eisner, Steve Ellis  Game Artists:  Derek Charm, Wook-Jin Clark Publisher : Renegade Game Studios, Oni Games Year Published:  2020 BGG Weight:  1.00 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Gudetama tricky egg is a trick-taking game based on a classic game called Cucumber. In this game you are trying to win tricks so you can lead the next trick, however, you do not want to win the last trick as that player will score the card they won with. The player to first gain 21 points or more in their score pile is the loser. Setup: - Shuffle all the cards. - Deal 7 cards to each player. How to Play: The game is broken up into several rounds until a player reaches or exceeds 21 points.  The lead player will start the trick, this is normally the player that won the last trick. The next player has two options;

Gem Hens: Review

Gem Hens: Review Information: Mechanics:  Dice Rolling, Action Queue, Set Collection, Variable Player Powers Player Count:  2 - 4   Players Time to Play:  30 - 45  Minutes  Game Designer:  Jim DiCamillo, Patrick Marino Publisher : Social Sloth Games Year Published:  2019 BGG Weight:  2.00 Disclaimer:  A review copy for the game was provided by the publisher. Objective: These chickens have been specifically bred to eat gems and produce jewelled eggs (similar to the exclusive faberge egg). The aim is to create the most valuable egg by the end of the game and score higher than your opponents.  Game Anatomy: Yard Board: The yard board has a six by six grid for the chickens to move on. This area is where the grain gems will be placed by the farmer. Farmer and the Farmer Dice: The farmer will place grain gems on the board every round based on where the dice dictate. The number of gems that the farmer plays will change based on player count and the round. This variation is depicted clearly as

Power Rangers Deck Building Game: Review

Power Rangers Deck Building Game: Review Information: Mechanics:  Deck Building, Team, Head to Head Player Age:  14+  Player Count:  2 - 4  Players Time to Play:  30 - 70   Minutes  Game Designer:   Dan Blanchett, Matt Hyra Publisher : Renegade game Studios Year Published:  2021 BGG Weight:  2.67 Disclaimer:  A review copy for the game was provided by the publisher. Objective: Power Rangers Deck Building Game allows players to participate in one of two teams; the Heroes and the Villains. The aim is simple, to reduce the other teams health from 30 to 0. This can be done by smart deck building, collecting numerous Zords/Masters, or gaining a more advantageous ability by transforming your character. When more than two players are playing the game rules get a bit more technical with team play, so for this review I will be focusing mainly on two player mode. Card Anatomy: Starter Cards: Each player will have a deck of ten cards to begin the game with. This will give shards, energy, healing