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Ice and Idols: Review

Ice and Idols: Review Information: Mechanics:  Pick up and Deliver, Area Control Player Age:  14+ Player Count:  2  - 4 Players Time to Play:  40 - 60  Minutes Game Designer:  Mat Hanson Game Artists:  Edu Valls P ublisher :  Inside Up Games Year Published:  2025 Disclaimer:  A review copy for the game was provided by the publisher. Introduction: Ice and Idols is a perfect, yet obvious, rendition of an archaeology adventure. This is a pick-up and deliver game with an ever-shifting board that will often alter the pickup/drop-off locations, as well as the movement pathways.  Game Anatomy: The Board: The board (ruins) will come as two layers. The base layer includes locations to pick up one or two of the five idols, in addition to different drop zones for each Idol.  The top layer is the pathways the archaeologist will use. These paths are constantly blocked by walls, creating a varied numb...

Wedding Seating Chart: Review

Wedding Seating Chart: Review Information: Mechanics:   Drafting, Point Salad Player Age:  8 +   Player Count:   1 -  2  Players Time to Play:   2 0   Minutes Game Designer:   Igor Zuber Game Artist:  Denis Mandrysz Publisher :  Smart Flamingo Games Year Published:   2025 Disclaimer:   A review copy for the game was provided by the publisher. Introduction: Weddings are big, stressful events but there’s nothing worse than awkward and stilted conversation at the most important table, the wedding table. Wedding Seat Chart is a two-player drafting game where players fill seats for either the bride or groom. Each guest has a unique scoring condition based on those in the seats around them.  Game Anatomy: Wedding Table: At the wedding table is 16 seats that players will take turns filling one at a time. At the end of the game, the bride and groom will be moved around the table to chat to their guest...

Primal Hex: BUZZ Review

Primal Hex: BUZZ Review  Information: Mechanics:   Area Control, Dice Rolling, Programming Player Age:  10 +   Player Count:   2 - 4  Players Time to Play:   30 - 60 Minutes Game Designer:   Marcin SokoÅ‚owski Game Artist:  MichaÅ‚ Teliga Publisher :  Smart Flamingo Games Year Published:   2025 Disclaimer:   A preview copy for the game was provided by the publisher. Basics: Primal Hex is an action programming game that has players vying for control of tiles to gain points through global objectives (season cards), a hidden objective (advisor card), or by using an action to score on surrounding tiles up to five points. This is a demo copy and the final copy may include different art/components. At the start of a round players will simultaneously roll their 10 dice, gaining any result of 4, 5, or 6 as a success.  Each player will then plan their fate card (a card that will modify the game state, or state...

Cretaceous Rails: Rapid Review

Cretaceous Rails: Rapid Review Information: Mechanics:   Engine Builder, Resource Management, Worker Placement, Route Builder Player Age:   14+  Player Count:   1  - 4  Players Time to Play:   30   Minutes Per Player Game Designer:   Ann Journey Game Artist:  Graham Burkum Publisher :  Spielcraft Games Year Published:   2025 BGG Weight:   2.88 Disclaimer:   A review copy for the game was provided by the publisher. Rundown: Cretaceous Rails is an interesting combination of route building, worker placement, engine building and variable scoring that is all mixed into the vibrant theme of a dinosaur park. Ultimately, players are trying to create a train network that allows them to clear jungles, help tourists go on safari, and capture dinosaurs. These resources (jungles/tourists/dinosaurs) will be used once they are unloaded from the train to pay for resort cards. The resort cards will amplify actions, add tra...