Skip to main content

Welcome To...: Rapid Review

Welcome To...: Rapid Review

Information:

Mechanics: Flip and Write, Pattern Building, Bingo
Player Age: 10+
Player Count: 1 - 100 Players
Time to Play: 25 Minutes 
Game Designer: Benoit Turpin
Game Artist: Anne Heidesieck
Publisher: Blue Cocker Games
Expansions: Yes
Year Published: 2018
BGG Weight: 1.82

Rundown:

Welcome to.. Is a flip and write game where you are trying to score the most points by filling numbers in three streets in your neighbourhood. During the simultaneous play, all players will choose a number and the corresponding icon of the discard pile opposite to the number they chose. There will be three number+icon options available, for example the number 8 and a fence or the number 13 and a pool. Each of the icons has different effects such as the construction sign can add or negate 0, 1 or 2 from the number you write. The player that had the most construction in a game will also score 7 points at the end of the game. Each street has to go in numerical order from left to right but the numbering does not have to be consecutive. The game will end when someone has completed all three game goals or someone has failed to add a number to their board on three different turns.

Alteration:

This is a highly replayable game as the cards will always appear in a different sequence. There are also three different scoring goals in each game that players are aiming to fulfil that are randomised from a large pool of cards.

For players looking for more variability, six expansions are available that have added new maps and bonus rules such as Christmas lights or apocalyptic bunkers. These expansions also come with new scoring goals specific for each expansion. Additionally, there are two other standalone versions of welcome to.. that have different ways to score and gameplay. These are Welcome to Las Vegas and Welcome to the Moon.

Production:

The game is made up of score pads and cards. So the components are normal for a flip and write game, there are enough sheets to play for a long time before any laminating or replacement sheets become necessary. Each card has a useful face feature that shows the icon that is on the back of the card. This is hugely beneficial as it tells the players which icons will appear in the next turn, however the numbers will remain a mystery. 

Interaction:

Welcome to.. isn't a highly interactive game between players and that is ok because the game is designed to give everyone the same opportunities. Some end game scoring points will be based on gaining majority in some things but the bulk of the game is about making smarter choices than your opponents.


Determination:

Pros:

- Many playable strategies.

- Easy to learn and play.

- Many expansions to keep the game feeling fresh.

- Wide player range.


Welcome to.. Is one of my best flip and write games. This is an easy to learn game with layers of depth that will have players following specific goals while trying to maximise their usual scoring possibilities. With such depth and a wide player range, it would be assumed that the game could take longer than needed for such an easy game, but once players are familiar with the mechanisms the game will take roughly 30 minutes at any player count. This is a great game and has earned a Go-To Golden Game.


Click...feed the addiction: 



Comments

Popular posts from this blog

Expand Your Game: Seals

Expand Your Game: Seals Some games that have been reviewed so far really stand out and for those games they deserve an extra highlight. These seals are those extra highlights for a Kickstarter Seal i would highly recommend backing or seeking out the kickstarter post release. For the Silver Seals i would seek out those games if they meet your style of game. The Golden Seals will be pat of my collection for a long time and i would highly recommend adding them to your collection. Go to Golden Games: Marvel United Power Rangers Deck Building Game and Zeo Welcome To.. Gem Hens Everdell: Bellfaire Draftosaurus Eminent Domain Crusader Thy Will Be Done Wingspan: Oceania Sorcerer City Tapestry Everdell: Pearlbrook Cóatl  Air, Land and Sea Wingspan Element Outback War of Supremacy Kings Struggle Can't Stop Express Queenz Kamigami Battle - Battle of the Nine Realms Bushido Bob's Your Uncle Eight Minute Empire Shobu Cryptocurrency Demon Worker Dice

Harmonies: Review

Harmonies: Review Information: Mechanics:  Tile (token Placement), Open Drafting, Ecosystem, Pattern Building Player Age:  10+  Player Count:  1 - 4 Players Time to Play:  30  - 45  Minutes  Game Designer:   Johan Benvenuto Game Artist:  Maëva da Silva Publisher : Libellud Year Published:  2024 BGG Weight:  2.50 Disclaimer:  A review copy for the game was provided by the VR Distribution. Introduction: Harmonies is a tile(token) placement game where you have to find the balance in scoring tokens based on their end-game scoring, while also creating patterns to score animal cards. The big score payoff occurs when you achieve the animal card goal multiple times. Game Anatomy: Personal Board and Central Board: Each player will have a personal board which is where they place the tokens as they draft them throughout the game. The central board is where players draft from. The central board has five locations that will each hold three tokens every turn. Tokens: The tokens are the core element

Waypoints: Review

Waypoints: Review Information: Mechanics:  Roll and Write, Print and Play Player Age:  8+  Player Count:  1 - 100  Players Time to Play:  20 - 40   Minutes  Game Designer:   Matthew Dunstan, Rory Muldoon Game Artist:  Rory Muldoon Publisher : Postmark Games Year Published:  2023 Disclaimer:  A preview copy for the game was provided by the publisher. Introduction: Over the space of four hikes (rounds) players are going to journey across the outdoors visiting key waypoints including animals, mountains, and lookouts. Waypoints: There are several waypoint tracks that players will fill over the course of the game, where each waypoint on the map can only be visited once. Below is an explanation of waypoint scoring and any bonus abilities they activate. When each waypoint is visited the leftmost point on the track is circled and the player will either gain points or an ability to be activated when they chose. Each track will score the rightmost circled point value at the end of the game. Bear