Skip to main content

Pigeonpocalypse: Preview

Pigeonpocalypse: Preview

Information:

Mechanics: Hand Management, Take That
Player Age: 10 (18+ for NSFW)
Player Count: 2 - 6 Players 
Time to Play:  15 - 30 Minutes 
Game Designer: Marek Matas
Disclaimer: A preview copy for the game was provided by the publisher.

Objective:

You love the fresh nature aromas; the feel of the breeze ruffling through your feathers; this park is the place to be. But wait! The city folk have taken over your beloved reserve and it is your objective to bombard the uninvited visitors (city cards) to force them out! You cannot complete this mission alone but with the aid of your parkland brethren (park cards), all you must do is attack with strength and intelligence  to strong-arming their exit and keep their victory points as your own.
Once you have obtained a total of 15 victory points from these visitors, you win and the park is yours once more.

Card Anatomy:

City Cards:

These are the uninvited park visitors. There are victory points on the top left. Players will compete against each other to gain these cards for victory.

Park Cards:

There are two types of park cards; the minions and the special cards. Minions have a power on the top left that will go towards attacking the city cards.

The special cards have abilities outlined on the cards. These include moving the other player's minions, keeping your played minion after an attack or adding more minions after assigning cards to a city card.

Setup:

- Shuffle both the city and park decks separately
- Deal each player four park cards
- Deal city cards face up to the middle equal to the number of players

How to Play:

This game is played in rounds until one payer reaches 15 points worth in visitor cards. On every round, excluding the first, players will draw three cards. Cards are not discarded between rounds and there is no hand limit so players can have larger hands than other players. With this in mind, you may want to save those good cards for when the city cards with higher victory points come in. Starting with the first player, either place a card face down next to a city card (attack) or pass for the remainder of the round. This will continue until every player passes so you will have multiple changes to play your cards. Now every park card is revealed. First, any special cards are resolved which will create round-changing effects and alter the odds of winning. The park cards are now resolved and the player with the highest total power wins that city card. After this, all the park cards played are discarded and more city cards are drawn to replace the city cards equal to the player count.

Who is this for:

If you enjoy fun casual games to play in a party atmosphere, whilst entertaining up to five friends, then it is worth looking at their Kickstarter as they also have a NSFW addition (if you don’t know what the acronym means then you’re not old enough to use it). If your a fan of hand management games that involve you out maneuvering and messing with your friends, that's easy to learn and has great art then seek out 'Pigeonpocalypse' on Kickstarter.

Click...feed the addiction:

Kickstarter
Pigeonpocalypse
Expand Your Game Facebook page
Expand Your Game Instagram

Comments

Popular posts from this blog

Expand Your Game: Seals

Expand Your Game: Seals Some games that have been reviewed so far really stand out and for those games they deserve an extra highlight. These seals are those extra highlights for a Kickstarter Seal i would highly recommend backing or seeking out the kickstarter post release. For the Silver Seals i would seek out those games if they meet your style of game. The Golden Seals will be pat of my collection for a long time and i would highly recommend adding them to your collection. Go to Golden Games: Marvel United Power Rangers Deck Building Game and Zeo Welcome To.. Gem Hens Everdell: Bellfaire Draftosaurus Eminent Domain Crusader Thy Will Be Done Wingspan: Oceania Sorcerer City Tapestry Everdell: Pearlbrook Cóatl  Air, Land and Sea Wingspan Element Outback War of Supremacy Kings Struggle Can't Stop Express Queenz Kamigami Battle - Battle of the Nine Realms Bushido Bob's Your Uncle Eight Minute Empire Shobu Cryptocurrency Demon Worker Dice...

Harmonies: Review

Harmonies: Review Information: Mechanics:  Tile (token Placement), Open Drafting, Ecosystem, Pattern Building Player Age:  10+  Player Count:  1 - 4 Players Time to Play:  30  - 45  Minutes  Game Designer:   Johan Benvenuto Game Artist:  Maëva da Silva Publisher : Libellud Year Published:  2024 BGG Weight:  2.50 Disclaimer:  A review copy for the game was provided by the VR Distribution. Introduction: Harmonies is a tile(token) placement game where you have to find the balance in scoring tokens based on their end-game scoring, while also creating patterns to score animal cards. The big score payoff occurs when you achieve the animal card goal multiple times. Game Anatomy: Personal Board and Central Board: Each player will have a personal board which is where they place the tokens as they draft them throughout the game. The central board is where players draft from. The central board has five locations that will each hold t...

Power Hungry Pets: Review

Power Hungry Pets:  Review Information: Mechanics:   Player Elimination, Card Game Player Age:  7+  Player Count:  2  - 6 Players Time to Play:  15  Minutes  Game Designer:   Zwierzaki żądne wÅ‚adzy Game Artist:  Seiji Kanai Publisher : Exploding Kittens Year Published:   2024 Disclaimer:  A review copy for the game was provided by the VR Distribution. Introduction: There have been many variations to the classic microgame Love Letter , and Power Hungry Pets is Exploding Kitten's twist on this classic. In the game, you are aiming to win multiple rounds by having the highest-valued card at the end of the game or by eliminating all the other players.  Game Anatomy: Each card will display a value from 0 to 10. This value determines the card’s strength when comparing against opposition. The deck is made up of 21 cards, the lower cards populate more in the deck such as value 1 has five copies, values 2 and 3 have three copi...