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Showing posts from June, 2019

The Damsel's Tale: Preview

The Damsels Tale: Preview Information: Mechanics: Asymmetry, Simultaneous  Play Player Age:  10+  Player Count:  2  Players Time to Play:  1 0 - 15  Minutes  Game Designer:  Paul Nicholas, Josh Sommerfeld, Alex Wynnter Game Artist:   Senitra Thompson Publisher : Red Genie Board Games Disclaimer:  A preview copy for the game was provided by the publisher. Objective: This asymmetrical game has two playable characters, each with their own winning objective. The knight player wants the prince's crown but it is heavily guarded by dragons, they wants to reach the last space on the lair track to obtain the crown. As the dragon player, you want the mumma dragon to catch and scorch this unruly knight. This occurs when the mumma dragon reaches the last space on the cavern steps and have the knight out in the open. If the knight is hidden, the mumma dragon returns to the start of the cavern steps. the mumma dragon ...

Say Whaaat: Review

Say Whaaat: Review Information: Mechanics:  Party, Simultaneous Play Player Age:  14+  Player Count:  3  - 10 Players Time to Play:  30   Minutes  Game Designer:  Mike Petty Game Artist:   Nikos Rovakis Publisher : Drawlab Entertainment Year Published:  2018 Disclaimer:  A review copy for the game was provided by the publisher. Objective: This game is a true test of friendship and companionship. You are trying to think in the same mind space as your friends and vote on what is considered most important to the least important to the active player. Your goal is to gain the most points after each player has been the active player once. Setup: - Each player is dealt five ranking cards going from 1-5 of the same colour - Meeples matching those colours go onto the board for all players starting at 0. How to Play: Each player will be the active player once. On that players turn, five word car...

Pigeonpocalypse: Preview

Pigeonpocalypse: Preview Information: Mechanics:  Hand Management, Take That Player Age:  10 (18+ for NSFW) Player Count:  2 - 6 Players  Time to Play:   15  - 30 Minutes  Game Designer:  Marek Matas Disclaimer:  A preview copy for the game was provided by the publisher. Objective: You love the fresh nature aromas; the feel of the breeze ruffling through your feathers; this park is the place to be. But wait! The city folk have taken over your beloved reserve and it is your objective to bombard the uninvited visitors (city cards) to force them out! You cannot complete this mission alone but with the aid of your parkland brethren (park cards), all you must do is attack with strength and intelligence  to strong-arming their exit and keep their victory points as your own. Once you have obtained a total of 15 victory points from these visitors, you win and the park is yours once more. Card Anatomy: City Cards: These...