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Kitten Klash: Review

Kitten Klash: Review
Information:

Mechanics: Real Time, Pattern Recognisation
Player Age: 6+
Player Count: 2 Players, 4 players with two decks.
Time to Play: 1 - 2 Minutes
Game Designers: Alice Davis, Matt Jacobs
Game Artists:  Claire Donaldson
Publisher: Daily Magic Games
Release Date: 2018
BGG Complexity: 1 / 5
Disclaimer: A review copy for the game was provided by the publisher.

The Game:

Objective:

The aim is to reach the largest amount of points by collecting matching cards in the game using your cat-like speedy reflexes.

Card Anatomy:

There are two decks, both identical except for the back art and the cat on the front of the card. Each deck will have a collection of seven coloured cards. One of which, the grey, being a wild and equalling all colours.


Set Up:

Seperate the two decks, shuffle them individually and give one deck to each player. That's it, easy right!

How to Play:

Keep in mind that this game will happen in real time, so both players play their cards simultanously.
Each player will play cards from the top of the deck into three piles (see image below). One player will play from left to right, where the other player will play below these three piles from right to left. These two piles should align to look like a grid of two by three. Once you have played three cards in this fashion you will start over and play on top of your own cards continuously until a match occurs, so card placement will go 1, 2, 3, 1, 2, 3, 1, 2, 3, and so on for both players until matched. It is faster to place cards with players holding their decks.


At any point the players can stop playing cards if they see two piles next to each other with the same colour as the top card of both piles (remember the grey colour counts as any colour). There are two ways these piles can be next to each other; horizontal or vertical. In the image below, a match is seen between the two green cards, the green and the grey, and the grey and the orange.


Upon swiping a matching set, that player can move both complete piles into a scoring pile (the whole pile, not just the top cards).Once all the cards are played from both decks each player will tally their scoring pile. Counting every card from their own original deck as one point (characterised by the different card backs) and two points for their oppositions cards.

Final Thoughts:

Pros:
- fast and easy to teach
- pallet cleanser between games
- pefect size for portability
- cheap price point

Cons:
- player count is restrictive

Kitten Klash is a great game to begin a gaming session or to refresh your brain after a more strategic game. It is fun, fast and super cute! However amazing cats and thus cat-related games are, there is no strategy in Kitten Klash and it is pretty much a cute game of snap. So if you are looking for a strategic game, this isn't for you. However, if you want a fast real time game which works great as pallete cleanser between games and you mainly play at two players then this game is worth your time, especially at the cheap price point and portable nature... AND CATS!

Click...feed the addiction:

Daily Magic Games
Kitten Klash on BGG
Buy Kitten Klash at Mighty Ape

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