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Donuts: Review

Donuts: Review Information: Mechanics:  Abstract, Modular, Two-Player Player Age:  8+  Player Count:  2  Players  Time to Play:  10 - 15  Minutes  Game Designer:   Bruno Cathala Publisher:  Funforge Year Published:  2023 BGG Weight:  1.55 Disclaimer:  A review copy for the game was provided by the publisher and  Lets Play Games. Introduction: Donuts is an abstract game where you are aiming to get five of your donuts in a row. This is easier said than done as throughout the game the previous donut played by your opponent will determine where you can play yours. With careful placement the donuts will constantly be flipping sides. Game Anatomy: Boards: Each board contains a three by three grid with each square depicting either a horizontal, vertical or diagonal line. Whenever someone plays a donut, the next player must place their donut in one of the avaliable squares in the direction indicated by the line. Donuts: Each donut features both team colours, one on either side, due to the cons
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Trekking Through History: Rapid Review

Trekking Through History: Rapid Review Information: Mechanics:  Drafting, Set Collection, Time Track Player Age:  10+ Player Count:  1 - 4 Players Game Designer:  Charlie Bink Game Artist:  Eric Hibbeler Publisher:  Underdog Games  Time to Play:  30 - 60 Minutes  Year Published:  2022 Disclaimer:  A review copy for the game was provided by the VR Distribution. Rundown: Trekking Through History has players going on a 3-day tour throughout history, creating treks in ascending order of year. The longer the treks the more points the player gains when the trek is finished. A trek will finish automatically when a player takes a card of an earlier year than the top card of their current trek. Ancestor cards can help fill in the timeline temporarily as they have no year attached. Each ancestor card has wild benefit as well as helping them fufill the itinerary of the player. They aren't always the optimal decision but when there are no good years amongst the cards avaliable but you want to

Star Wars - Bounty Hunters: Review

Star Wars - Bounty Hunters: Review Information: Mechanics:   Drafting , Set Collection   Player Age:   10+ Player Count:  2  - 6 Players Game Designer:   Frédéric Henry Game Artist:  Derek Laufman Publisher : Zygomatic Time to Play:  20 - 30  Minutes  Year Published:   2024 Disclaimer:  A review copy for the game was provided by the VR Distribution. Introduction: Star Wars: Bounty Hunters is a simultaneous drafting game that will have players finding targets then dwindling down their defences to be captured. The trick is the points start high with the targets but bounty hunters will cost you negative points. You can counteract this by using credits to recruit droids. The more helpful the droid, the more credits you have to pay up front. Game Anatomy: Cards: There are four decks in the game with each focused on different card types. There is the Target, Bounty Hunter, Contract, and Jawa Market decks. Target: Each Target depicts the points awarded at the end of the game if the Bounty is

Kamigami Battle - River of Souls: Review

Kamigami Battle - River of Souls: Review Information: Mechanics:  Deck Builder, Variable Player Powers, Hand Management Player Age:  12+  Player Count:  2  - 6 Players Time to Play:  45  Minutes  Game Designer:  Rich Gain Publisher : Japanime Games Year Published:  2018 BGG Weight:  2.0 Disclaimer:  A review copy for the game was provided by the publisher. Introduction: Kamigami Battle - Battle of the Nine Realms is a game I reviewed a few years ago (full review avaliable here ). Kamigami Battle - River of Souls is a compatible standalone expansion which was released at the same time, it just took me ages to add to my collection due to the availability in Australia. As the core rules remain the same, I am simply highlighting what the expansion adds or changes to the base game. Combining sets: When combining the standalone sets the gods and temples can be mixed with their respective piles. Each game can only contain one disciple of each level type and the warrior deck is constructed b

Gap: Review

Gap: Review Information: Mechanics:   Card Game, Set Collection Age:  7+ Player Count:  2 - 6  Players  Time to Play:  10  Minutes  Game Designer:   Rico Besteher, Frank Noack Publisher : Arcane Wonders Year Published:  2022 BGG Weight:  1.18 Disclaimer:  A review copy for the game was provided by the publisher. Introduction: Gap is a game that has an easy, and somehow challenging, goal to achieve. In this game, you are trying to create the largest gap between the highest amount of one colour compared to the lowest amount of another colour. At the end of the round you will score based on the highest group of one colour then deduct the lowest group of another colour, i .e if you have two yellow cards and six purple cards you will have achieved four points. The biggest trick is if two bundles of colours have the same amount of cards then the value is combined, i.e if you have four red, four yellow and one blue, then you will calculate 8 - 1 and score seven points. It's all about ach

That Time You Killed Me: Spoiler Rapid Review

That Time You Killed Me: Spoiler Rapid Review Information: Mechanics:  Abstract, Two Player, King of The Hill, Scenario Player Age:  10+  Player Count:  2  Players Time to Play:  15 - 30   Minutes  Game Designer:   Peter C. Hayward Game Artist:  Jor Ros Publisher : Pandasaurus Games Year Published:  2021 BGG Weight:  2.42 Rundown: Time travelling can be quite the complicated concept, and it has well-known difficulties in foreseeing the effects of even minuscule changes. It is even worse when your rival is trying to kill you in more than one timeline.  That Time You Killed Me is played over three boards; the past, present, and future. Your goal is to eliminate your opponent's presence on two of these boards. On a turn, the active player will choose one of their carbon copies (yes there are copies of you, time travel is confusing) in the board of their focus. They will select two actions then shift the focus to a new board for their following turn. The actions you can do with your co