Donuts: Review Information: Mechanics: Abstract, Modular, Two-Player Player Age: 8+ Player Count: 2 Players Time to Play: 10 - 15 Minutes Game Designer: Bruno Cathala Publisher: Funforge Year Published: 2023 BGG Weight: 1.55 Disclaimer: A review copy for the game was provided by the publisher and Lets Play Games. Introduction: Donuts is an abstract game where you are aiming to get five of your donuts in a row. This is easier said than done as throughout the game the previous donut played by your opponent will determine where you can play yours. With careful placement the donuts will constantly be flipping sides. Game Anatomy: Boards: Each board contains a three by three grid with each square depicting either a horizontal, vertical or diagonal line. Whenever someone plays a donut, the next player must place their donut in one of the avaliable squares in the direction indicated by the line. Donuts: Each donut features both team colours, one on either side, due to the cons
Trekking Through History: Rapid Review Information: Mechanics: Drafting, Set Collection, Time Track Player Age: 10+ Player Count: 1 - 4 Players Game Designer: Charlie Bink Game Artist: Eric Hibbeler Publisher: Underdog Games Time to Play: 30 - 60 Minutes Year Published: 2022 Disclaimer: A review copy for the game was provided by the VR Distribution. Rundown: Trekking Through History has players going on a 3-day tour throughout history, creating treks in ascending order of year. The longer the treks the more points the player gains when the trek is finished. A trek will finish automatically when a player takes a card of an earlier year than the top card of their current trek. Ancestor cards can help fill in the timeline temporarily as they have no year attached. Each ancestor card has wild benefit as well as helping them fufill the itinerary of the player. They aren't always the optimal decision but when there are no good years amongst the cards avaliable but you want to