Aqueducks: Review Information: Mechanics: Engine-Building, Simultaneous Play, Deck-building, Player Age: 10+ Player Count: 1 - 6 Players Time to Play: 60 - 120 Minutes Game Designer: Reid Marshall , Jack Reboul, Game Artist: Jack Reboul Publisher : Aqueducks Games Year Published: 2026 BGG Weight: 3.00 Disclaimer: A review copy for the game was provided by the publisher. Introduction: Aqueducks is a unique engine building game that has players building a tableu for four rounds that will mostly get demolished at the end of each round. The challenge is the players are not only building a tableu but a literal house of cards where building next to certain cards can be a criteria in the case of flowing water or can be a element of scoring. This is done by building five districts a round (two cards leaning against each other) and converting aqueduck coins into points (gained through cards) by donating fiercer than th...
Cosmos Empire: Review Information: Mechanics: Dice Rolling, Engine Building, Set Collection Player Age: 11+ Player Count: 2 - 8 Players Time to Play: 15 - 45 Minutes Game Designer: Martin Brandel Publisher : Bigger World Games Year Published: 2022 Disclaimer: A review copy for the game was provided by the publisher. Introduction: Cosmos Empire is a dice resource generation game. Think Machi Koro, Valeria Card Kingdoms or space base. Cosmos Empire's twist on this growing genre is firstly the game is closer to filler weight and it gives a player more immediate agency in dice adjustment. Game Anatomy: Cards: The game is mainly compiled of cards. Each card will have the cost to purchase on the top left. The card type at the bottom of the card, this will either be bio, spirit or tech, each type has cards that create synergies from that type. On the bottom right is the dice result that will trigger the production generation followed by the amount of re...