Air, Land and Sea - Spies, Lies and Supplies: Review Information: Mechanics: Card Game, Area Control, Hand Management Player Age: 14+ Player Count: 2 Players Time to Play: 15 - 30 Minutes Game Designer: Jon Perry Game Artist: Valerio Buonfantino, Derek Laufman, Damien Mammoliti Publisher : Arcane Wonders Year Published: 2022 BGG Weight: 1.76 Disclaimer: A review copy for the game was provided by the publisher. Introduction: Air, Land and Sea is a back-and-forth two-player card game of area control and decisions of if and when you surrender. For the full review click here . This review is about the stand-alone/ expansion; Spies, Lies and Supplies. New Theatres: There are three new theatres added with this expansion; intelligence, diplomacy and economics. Each theatre works like the base game where the associated cards of value 3 and 6 are the same across each theatre, but all other values differs in ability. Intelligence is focused on the board state and your opponent
Guild Academies of Valeria: Rapid Review Information: Mechanics: Engine Builder, Action Drafting, Tile Placement, Dice Worker Placement, Dice Drafting Player Age: 14+ Player Count: 1 - 4 Players Time to Play: 90 - 120 Minutes Game Designer: Stan Kordonskiy Game Artist: Mihajlo Dimitrievski Publisher : Daily Magic Games Year Published: 2023 BGG Weight: 3.00 Rundown: Once again we enter the whimsical world of Valeria but this time there's no monsters to focus on. Instead players are passing down the information they have learned to the next generation. Players will be drafting students (represented by dice), professors, and classrooms in order to educate the next generation of valerian residents. This is done until the students graduate (by gaining knowledge after value six) and go on quests of their own. The game is broken up into four rounds and each round will contain four phases; recruitment, education, questing and restoration. Recruitment Phase: In this phase each pl